We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the 
updates are below.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added sv_namechange_cooldown_seconds, to throttle clients from changing their 
name too rapidly. (Defaults to 20 seconds)
- Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the 
automatic dumping of netspike file if a client drops due to "reliable snapshot 
overflow" (defaults to 0, which disables the debugging)
- Added check to prevent player names from containing color codes
- setinfo console command will now reject attempts to set / change convars with 
any unusual characters

Team Fortress 2
- Fix a bug that caused gameservers to not properly receive client inventory 
updates. (Frequent cause of the "The server you are playing on has lost 
connection to the item server" error message.)
- Fixed not being able to equip all-class items properly
- Fixed the DX8 water effect
- Fixed the Beggar's Bazooka misfiring with 100% crits after firing a crit 
rocket
- Fixed the Sandman not allowing after death kills strange part


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