These updates have now been released in the main branch for all games. The prerelease beta is now the same build as the main build.
From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Wednesday, May 01, 2013 3:11 PM To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server mailing list (h...@list.valvesoftware.com); hlds_announce@list.valvesoftware.com Subject: [hlds] Prerelease updates available for TF2, CS:S, DoD:S, and HL2:MP Updates are available for the "prerelease" betas of TF2, CS:S, DoD:S, and HL2:MP. The update does not change the PatchVersion and will not be mandatory for servers. For CS:S, DoD:S, and HL2:MP, this syncs the engine with the latest TF2 release. Here are the github issues addressed by this build: Bugs with sv_pure, especially after second map change: https://github.com/ValveSoftware/Source-1-Games/issues/259 https://github.com/ValveSoftware/Source-1-Games/issues/341 https://github.com/ValveSoftware/Source-1-Games/issues/343 https://github.com/ValveSoftware/Source-1-Games/issues/345 User sprays not working: https://github.com/ValveSoftware/Source-1-Games/issues/127 [HL2DM] Game keeps forcing the combine_soldier model after the SteamPipe update https://github.com/ValveSoftware/Source-1-Games/issues/263 If no major problems are detected, we will release these builds as the official builds tomorrow. Most of the recent changes have been client-side fixes.
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