A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the
Source SDK Base 2013 beta branch[1] has been made available. The patch
notes are below.

[1] This is a SDK binary update only, and should not require
changes/recompiles to currently shipping SDK games.

- John

---

- Fixed a security issue related to the file system (thanks to Simon
Pinfold for this report)
- Fixed mp3 sounds causing occasional hitching and framerate stuttering
- Fixed OS X players being limited to medium texture quality
- Fixed maps compiled with static prop lighting causing crashes for
players on medium or low texture quality
- [SDK] Fixed steam.inf not being loaded from the base directory for SDK
mods
- [CS:S] Fixed server crash when running with 64 players plus SourceTV
- The following fixes were already included in the previous update for
Half-Life 2: Deathmatch:
  - Fixed ent_teleport causing a crash when issued by the server
  - Fixed buildcubemaps command not working for maps that already have
cubemaps embedded
  - Fixed -buildcubemaps command line option generating black non-HDR
cubemaps



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