A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch[1] has been made available. The patch notes are below.
[1] This is a SDK binary update only, and should not require changes/recompiles to currently shipping SDK games. - John --- - Fixed a security issue related to the file system (thanks to Simon Pinfold for this report) - Fixed mp3 sounds causing occasional hitching and framerate stuttering - Fixed OS X players being limited to medium texture quality - Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality - [SDK] Fixed steam.inf not being loaded from the base directory for SDK mods - [CS:S] Fixed server crash when running with 64 players plus SourceTV - The following fixes were already included in the previous update for Half-Life 2: Deathmatch: - Fixed ent_teleport causing a crash when issued by the server - Fixed buildcubemaps command not working for maps that already have cubemaps embedded - Fixed -buildcubemaps command line option generating black non-HDR cubemaps _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce