The Steam FAQ says:

"Any Steam game, when played on a LAN or otherwise, requires that each
individual client be able to authenticate via the Internet.

At a LAN party, this means that Internet access must be available to every
machine on which Steam games are being played.

If desireable, the network administrator of such an event can limit internet
access to only the TCP/IP ports which Steam needs. These are:
UDP 1200
UDP 27000 to 27015 inclusive
TCP 27030 to 27039 inclusive

At large events, it will be necessary for each attendee to let their games
fully update before attending to avoid taxing the shared internet connection
with too much content delivery."

-------------

Are all of those ports actually being used?  Are they all necessary?  What
could an app possibly need 17 UDP ports and 10 TCP ports for?

Could someone please document what these ports are for and how they are
being used?

Thanks,
Terry


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