The server is internet, not LAN and all other players had the usual
STEAM_x:y:z

> > # 3 "6a6Ka_B_TanKaX" 229 4294967295   1 **22:26**   55    0 <IP
Hidden>

I thought player got the ID STEAM_ID_PENDING or something when waiting
for authentication and surely it's not possible after 22 minutes (at
least) the player still hasn't got authentication?

*pokes Valve*
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_apps-
> [EMAIL PROTECTED] On Behalf Of Jeffrey "botman" Broome
> Sent: 13 November 2003 03:10
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_apps] Steamy Bug?
> 
> Detritus wrote:
> 
> > I had hell trying to figure out what was wrong with one of my
scripts
> > when eventually I tracked the source of the bug. 'Status' had been
> > sending me this on a Steam Half-Life Death Match server.
> >
> > # 3 "6a6Ka_B_TanKaX" 229 4294967295   1 22:26   55    0 <IP Hidden>
> >
> > Instead of a Steam ID, the player has 4294967295
> >
> > Also the player's ID was the same in the logs as well.
> > og L 11/13/2003 - 02:24:42:
> > "kookie_monster<240><STEAM_0:0:1226334><240>" killed
> > "6a6Ka_B_TanKaX<229><4294967295><229>" with "gluon gun"
> >
> > Every other player's details were fine except this one guy, another
new
> > bug Steam has brought us or am I missing something? :)
> 
> 4294967295 = 0xFFFFFFFF = -1
> 
> ...which is used for LAN clients not authenticated with WON/Steam.
> 
> Perhaps -1 is also used for clients that haven't authenticated with
> Steam yet (pending authentification?)
> 
> --
> Jeffrey "botman" Broome
> 
> 
> _______________________________________________
> hlds_apps mailing list
> [EMAIL PROTECTED]
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