So, another thought and question to the list if I may :)
Does anyone know of a game server browser (in-game or stand-alone) that presents available/discovered game servers in a 3D space relative to the player's perspective? My impression is that most server browsers use some form of 2D list of names/info down the screen, and players scroll to view and select a server to play on. But my research on that question has not been exhaustive. I ask because I'm also interest in the potential for REED (below) to assist a game client in presenting a player with a 3D view of available game servers. Since REED establishes virtual coordinates for game servers and clients in order to estimate likely 'distance' (RTT), the client might also utilise the virtual coordinates to place icons of game servers in a faux 3D presentation to the player. This would add a sense of visual depth to the notion of servers being closer or more distant. I've previously tinkered with the idea of presenting real entities in a form of 3D space for monitoring things like supercomputer cluster nodes, (e.g. http://caia.swin.edu.au/urp/l3dge/tools/lcmon/). So it _seems_ like an obvious thing for 3D game clients to try when presenting discovered game servers. But I've been wrong before ;) </thinking-out-loud> cheers, gja On 02/03/2011 18:10, grenville armitage wrote:
Hi, Not sure if anyone's still on this list -- I haven't seen any emails since late 2009. Anyhow. I recently released a paper describing a a possible evolution of server discovery mechanism to vastly speed up the ability of clients to discovery a hundred or so 'closest' game servers. I'm interested in feedback on the practicality of the scheme... and perhaps inspiring someone to try and implement it :) G. Armitage, A. Heyde,"REED: Optimising First Person Shooter Game Server Discovery using Network Coordinates," ACM Transactions on Multimedia Computing, Communications and Applications (TOMCCAP), In press. (accepted January 2011) It might take a year or so before being physically printed in the ACM journal, so I've placed a copy online for now. http://caia.swin.edu.au/pubs/inpress/REED-Armitage-TOMCCAP-preprint-18jan11.pdf cheers, gja _______________________________________________ hlds_apps mailing list hlds_apps@list.valvesoftware.com http://list.valvesoftware.com/mailman/listinfo/hlds_apps
-- Professor Grenville Armitage Head, Telecommunications Engineering Academic Group Director, Centre for Advanced Internet Architectures Faculty of Information and Communication Technologies Swinburne University of Technology, Australia http://caia.swin.edu.au _______________________________________________ hlds_apps mailing list hlds_apps@list.valvesoftware.com http://list.valvesoftware.com/mailman/listinfo/hlds_apps