Try turning adminmod off and see if it makes a difference.
-----Original Message-----
From: Mark Moran [mailto:[EMAIL PROTECTED]]
Sent: Friday, September 21, 2001 6:38 AM
To: [EMAIL PROTECTED]
Subject: RE: Servers CRASH!
Correct RE: Dll's, that's why I just remove it from my liblist.gam. My
servers were upgrade w/ a full 1.1.0.8, and CS 1.3. Got the latest 2.50.07
adminmod and metamod. Still not ok. All servers have been idle here for
about 6 hours and they're all up. As soon as I get some peeps, I'll be
watching them go down. :*(
-----Original Message-----
From: sqlboy [mailto:[EMAIL PROTECTED]]
Sent: Friday, September 21, 2001 9:27 AM
To: [EMAIL PROTECTED]
Subject: RE: Servers CRASH!
Hey there, I don't think the Linux server uses mp.dll. I don't think the
file even exists in the Linux install. Not only that, if it was a problem
loading a DLL or SO, the server would not run at all.
This is how I upgrade mine. I untar the full install package in a temporary
area. Then I delete all the files I don't want to overwrite, like:
liblist.gam, server.cfg, etc. After that I cp -R * /path/to/dir
If you are running admin mod, you need the latest version and you should
also check metamod.org for an update and replace metamod_i386.so.
Start over with the full install packages and you should be ok.
SQL
---------- Original Message ----------------------------------
From: Brad Ball <[EMAIL PROTECTED]>
Reply-To: [EMAIL PROTECTED]
Date: Fri, 21 Sep 2001 00:43:44 -0400
>
>Hey man. .. I was having the same problem with my servers. They'd run for
>some period of time (ALWAYS less than 1 map) and then crash with no
>explanation. After talking with some other epople I fund out that if you
>edit the file:
>liblist.gam
>you'll see the following line:
>gamedll "dlls\mp.dll"
>Obviously that is not correct. Since it is a LINUX server it should be:
>gamedll "dlls/mp.dll"
>So I changed that and started the server up .. Everything seemed to be
>running smoothly ... I got through 3 maps and then the server crashed. But
>it was a different type of crash this time .... We were playing ... all the
>sudden things go weird .. The you saw "Warning: Connection Problem" .. then
>you got "Server connection timed out". I went to the logs and found this:
>L 09/21/2001 - 00:11:16: Server cvar "sv_wateraccelerate" = "6"
>L 09/21/2001 - 00:11:16: Server say "Server now running STANDARD config
>file."
>L 09/21/2001 - 00:11:16: Server say "get your stats and other srever info
>at:"
>L 09/21/2001 - 00:11:16: Server say "http://eka.bluegrass.net"
>L 09/21/2001 - 00:11:16: Server shutdown
>L 09/21/2001 - 00:11:16: Log file closed
>
>Notice the "L 09/21/2001 - 00:11:16: Server shutdown" line. I don't know
>what caused that. Anyway, I started the server back up a minute ago and am
>waiting to see if it happens again. That is all the info I have gathered
on
>this problem. Please if you find out ANYTHING at all about this, please
>please please let me. It is driving me nuts cause it doesn't seem to be
>happeneing to alot of people.
>
>Brad
>[EMAIL PROTECTED]
>
>
>> -----Original Message-----
>> From: Mark Moran [mailto:[EMAIL PROTECTED]]
>> Sent: Friday, September 21, 2001 12:06 AM
>> To: [EMAIL PROTECTED]
>> Subject: Servers CRASH!
>>
>>
>>
>> I've got 3 linux servers running, upgraded to 1.1.0.8 and CS
>> 1.3. 2 (#1 and
>> #2)run on the same machine w/ symlinks for everything but the
>> config files
>> and are on the same pipe. The third (#3) is on another
>> machine different
>> pipe. #1 can't get past a 30 minute map of dust. Sometimes
>> crashing in 4
>> minutes, sometimes 29 minutes into the map. No errors are
>> given. And peeps
>> have to be on. It can sit idle for hours w/o a problem. #2
>> seems to get
>> through several maps w/o crashing. #3 too. All are running
>> the latest
>> metamod, adminmod 2.50.07. (Tried it w/o those too).
>>
>> This is driving me and the players NUTS! I'll provide
>> whatever info more is
>> needed. Valve if you need telnet access to the server just
>> ask. Anything
>> to get this bug fixed.
>>
>>
>
>
>