Is anyone else having trouble with Day of Defeat? Ever since the last hlds_l upgrade mine has occasionally started to consume massive CPU cycles until the DoD process finally locks up. The other two hlds servers continue to run normally, but of course lag like crazy due to the few spare cycles available. I cant do anything to kill the process either, I have to reset the machine. It ramps up to insane CPU usage pretty quickly, with in an hour I would say. Check this crap out:
http://games.shreve.net/GameTrakker/mrtg/games.shreve.net.cpu.html I reboot the machine once a week on Tuesday morning. Sometimes it goes a whole week with no problem, sometimes I get hit with this crap twice in a week. So far it's happened 3 times (as the graphs will indicate). I only run dod_bridge so I cant see it as a map problem, but who knows. Solutions? Anyone? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

