We're ready to start releasing the Half-Life Primary Server files for our
next update.  We're going to trigger clients to update to version 1.1.1.0 on
Wednesday, June 12, 2002, at 11:00 a.m. PST.

Please only use the links below if you can download and mirror the files for
other server administrators.  If you're not going to mirror the files, wait
for the list of mirror sites to be posted to this mailing list.  This will
help speed up the process of everyone getting the files.

If you're going to mirror the files, once you have the files downloaded send
the mirror links to this mailing list.  Also, if you'd like to be an
*official* Valve mirror for the "Half-Life Win32 Primary Server Small
4.1.0.9 - 4.1.1.0 Update", please send me (mailto:[EMAIL PROTECTED])
the following information:

1) Mirror Name.  This is what people will see in the mirror list.  You
should include the country your mirror is located in so people will know
where they're pulling the file from (i.e. "AusGamers (Australia)").

2) Download URL for the small Win32 update

3) Web Site URL

4) Optional: URL to Mirror bitmap.  The bitmap must be: 308 x 40 (.bmp file)
with 256 colors.  Clients see this if you DO NOT require them to visit your
site to download the file.  You don't need to send me the actual file...just
the URL to it.

You should download the server updates and have your server updated by
11:00a.m. PST tomorrow.  We'll be releasing the client files later tonight
to our major mirror sites.  Let me know if you have any questions/problems.

The Counter-Strike Mod server files will be released by
www.counter-strike.net.

Thanks.

Eric Smith
VALVe


Download Information
====================

http://files.valve-erc.com/
login: update_server
 pass: banana

Files
=====

Half-Life Win32 Primary Server Full 4.1.1.0 Installation
5fdb4b9042a40772644c179efb06fc75        hlserver4110.exe

Half-Life Win32 Primary Server Small 4.1.0.9 - 4.1.1.0 Update
4f5424b3d903bc939356871595cb5b72        hlds41094110.exe

Half-Life Linux Primary Server Full 3.1.1.0 Installation
4bf86966424dedc686cdf63c72c1913d        hlds_l_3110_full.bin

Half-Life Linux Primary Server Small 3.1.0.9 - 3.1.1.0 Update
605d31fb4ff191592b9c3ccc3171cb8c        hlds_l_3110_upgrade.bin

ReadMe
======

v4.1.1.0/3.1.1.0
----------------
[6.12.02]

Changes/Additions:
------------------
- Ricochet included in this release.
- Added logging of the anti-cheat system catching and kicking detected
cheats.
- Added logging of "kick" commands.
- Added logging of "banid" commands.
- Changed error message if clients try to download missing resources to be
more helpful.
- Added new debug message for mod makers if a packet couldn't be parsed
correctly.
- Changed 'exec' command now only works on .cfg and .rc files.
- Changed 'exec' command no longer allows ".." or "\\" or ":" in the
filename.
- Linux: hlds_run now does auto-restart by default (to disable: define
"-norestart" on the command line)
- Linux: hlds_run uses "exec" when you define the "-norestart" option.
- Linux: Added -pingboost command line parameter.  Currently supports three
different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3').
These may not work well (or at all) on some OS environments.
- Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull
out useful info.

New CVARS:
----------
- Added "serverversion", can be set to '1108' to view/re-record old demos.
- Added "sv_logbans" to turn the logging of player bans on and off.  Default
is 0 (off).

Bug Fixes:
----------
- Fixed incorrect WonID logging.
- Fixed sv_allowdownload being required to be set to 1 for clients to
connect to secure servers.
- Fixed 'bad address type' fatal error on servers that attempt to run in
secure mode but have no DNS resolution.
- Fixed DropClient messages for Steam clients who were banned or have a
duplicate Steam ID to properly show the SteamID of the client.
- Fixed HLTV reporting wrong spectator numbers if connection to server was
pending.
- Fixed "multicast 1" not working if it was issued before HLTV connected to
game server.
- Fixed relay proxies reporting wrong spectator/slots numbers in
multiplayer/LAN menu.
- Fixed DMC powerup bug where the invisibility ring would make people glow
red.
- Fixed rcon bug in HLTV.
- Fixed delay being reset to default value during changelevel.
- Fixed a problem with propagating HLTV banners.
- Fixed bug using "exec <filename>" on large files (e.g. banned.cfg).
- Linux: Fixed server using 64 MB more memory than it needed to.
- Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
- Linux: Fixed segmentation fault on some Linux systems when attempting to
run in secure mode.




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