On Thu, 20 Jun 2002, Coroner wrote: > I have a question...... > > Why has an Admin Mod plugin been designed to do what the original > Metamod plugin (monster_plugin) already did. Am I missing something > here ? Please help me to understand....
Because with it you can give people who dont have rcon access the ability to spawn creatures based on their adminmod security level. I have lots of admins on my server, but none have rcon or access to admin_rcon. In addition to this, you can use AdminMod's playername features to make it easier to specify targets. With the original you had to specify the exact username or find the player ID. Using adminmod you can just type out the least unique part of a persons name and it will assume the rest. I'm sure there are 99 other good reasons, but these two make it worthwhile for me. -Ken _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

