>>Disk isn't the issue as the server doesn't touch it much once maps >>been loaded - it's lag for the players (bandwidth) that's the demon. > Well if this was only true I would be a happy man.. Don't know why and don't understand it, but if I'm ftp-ing a file too or from my server (using proftp) I get mayor lag (even if the file is on hde while the cs server is on hdc). If instead I smbmount a harddisk in a windows box and ftp a file from the mounted "windows hd" through the linux box (using the same amount of bandwith) I don't get any lag at all. (Hope this is clear :) (Bandwith isn't a issue since the server has a t3 connection)
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