I see this a lot in tfc. The server or client seems to think the player
model is above or below its actual position so you see people running around
in the air, or in the floor. You cant actually shoot them tho (the models
that is). If you move your crosshairs over the model it wont give you any
info, but if you move your crosshairs to the height they should be you will
see the info, and shooting in that area will register as hits.

Really weird bug.

-Cruiser


----- Original Message -----
From: "Jay Anstiss" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, July 18, 2002 9:29 PM
Subject: [hlds_linux] [OT] possible bug


> I don't know if anyone else has experienced this same bug, or if it's
> something that's always been there and not just in the latest released
files
> for CS, but on my server the other day (whilst running de_dust) I was
> playing as a terrorist and when going through the archway towards one of
the
> bombsites (near the CT spawn point) I knew there was a CT there round the
> corner, but when I turned to shoot there he was, floating in the air. I
> thought it was a momentary glitch, but on the next round it happened again
> only this time 4 others were with him floating halfway up the wall and
> moving around. Before they could be shot they wiped us out.
>
> Is there a bug that someone knows of that is causing this? (NOTE* I
dropped
> into spectator mode, followed the CT's around and when the round started
> after that about 4 of them ran to this same point and somehow 'floated' up
> again.
>
> I know this is probably not a cheat, but I think it greatly spoils the
game.
>
> Jay.
>
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