On Wed, 2002-08-14 at 04:39, James Gurney wrote: > David Harrison wrote: > > just hang 10 for another VAC release. I like to think that with each new VAC > > release, the cheaters won't know about it and we'll get a bunch of log > > entries for new WONIDs to ban. > > Except that, since VAC updates files on the client as well, cheats (At > least, OGC, which would seem to be the most prevelant) detect the change > and simply don't load, so you never actually detect them. Sure, a few > slip through now and then, but unfortunately the majority do not..
What would be really nice here would be if the server would update this file every map change causing the client file to update and the cheat to disable itself. Of course the catch here is will the server stay up and running with the updated VAC stuff? Imagine OGC disabling itself after EVERY MAP CHANGE. That would annoy the cheaters, I think. Or maybe OGC only detects the changed cheat on startup, and not while running. Regardless, it would be a nice minor victory. Use this annoying feature against itself. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

