On Wed, 2002-08-14 at 04:39, James Gurney wrote:
> David Harrison wrote:
> > just hang 10 for another VAC release. I like to think that with each new VAC
> > release, the cheaters won't know about it and we'll get a bunch of log
> > entries for new WONIDs to ban.
>
> Except that, since VAC updates files on the client as well, cheats (At
> least, OGC, which would seem to be the most prevelant) detect the change
> and simply don't load, so you never actually detect them. Sure, a few
> slip through now and then, but unfortunately the majority do not..

What would be really nice here would be if the server would update this
file every map change causing the client file to update and the cheat to
disable itself.  Of course the catch here is will the server stay up and
running with the updated VAC stuff?

Imagine OGC disabling itself after EVERY MAP CHANGE.  That would annoy
the cheaters, I think.  Or maybe OGC only detects the changed cheat on
startup, and not while running.  Regardless, it would be a nice minor
victory.  Use this annoying feature against itself.



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