Josh. Never seen that problem before, but I haven't used HLTV since 1.4. And yes if you record a demo, via a client connected to the HLTV proxy, it will allow you to flick through all the players when you replay. It used to be pretty buggy though, so I would record on both the HLTV proxy server and the client connected to it just in case. I read somewhere that if you begin recording before the map is loaded it grabs all the necessary textures etc. and is more reliable. Reid.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Joshua Gardiner Sent: 03 September 2002 15:44 To: '[EMAIL PROTECTED]' Subject: [hlds_linux] HLTV Questions Hiya I recently just setup my HLTV proxy and everything seems to work great except for one minor detail. The standard neat cmaera angles and such that I see on most HLTV servers isn't there. Everything is automatically first person. I can do standard spectating things just fine but no neat camera tricks like normal. I've gone through the documentation and can't find any notes on this?? Another quick question, if I do an rcon record demo.dem - will teh server record an HLTV demo - with the ability to click through everyone? Or can I just record a demo through a client and it'll have all the standard features of HLTV? If this isn't the propper place to post these questions, please let me know. :) Thank you, Joshua _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

