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Just wondering if anyone knows of any 32 player servers that are full AND running the 
beta VAC module? My normally full server keeps dropping people around 20-22 people... 
can't get any more than that in there. It gets to initializing and then disconnects, 
nothing strange in the logs. Anyone? This box is a WinXP box.

        -----Original Message-----
        From: Eric Smith [mailto:[EMAIL PROTECTED]]
        Sent: Fri 9/6/2002 4:16 PM
        To: Half-Life Dedicated Server Mailing List; Half-Life Dedicated Linux Server 
Mailing List
        Cc: Erik Johnson; Leon Hartwig
        Subject: [hlds_linux] New Beta Security Modules -September 6



        We've updated the beta security modules.  These beta security modules should
        prevent all OpenGL wallhacks from working properly by not drawing players
        that shouldn't be seen.

        1) This beta test is only for Counter-Strike servers...not Day of Defeat.

        2) During this beta test, we *WILL NOT* be banning anyone detected using an
        OpenGL cheat ON SERVERS RUNNING THE BETA MODULES.

        3) We want you to test these beta security modules and report any problems
        directly to us.  We're especially interested in problems where players are
        not being drawn properly.  These are situations where they *should* be
        visible to the player but aren't being drawn for some reason (they're
        invisible).  If you find an area like this (even in a non-Valve map), please
        send us as much detail as you can about how to reproduce the problem.  A
        screenshot would also be very helpful so we can see where the problem is
        occurring.

        You can report these problems directly to me
        (mailto:[EMAIL PROTECTED]).

        4) The password for the beta security modules is still "vactest", so make
        sure you have...

        -testmodule vactest

        ...in your command line and restart your server.  If you're already running
        with the beta security module password in your command line, your server
        should update itself.  If you find your server is suddenly having problems
        try restarting it.

        We think we've found the problem some servers have been experiencing when we
        update the security modules.  When the fix is ready, we'll release it as a
        server update.  We'll send more information when it's ready.

        Let me know if you have any problems with these modules and we'll look into
        them right away.

        Thanks.

        Eric Smith
        VALVe
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