Steveo wrote:
Also, if I remember correctly a single CS player with require a total of about 5 k/s (in and out).
The out can grow to twice as much and more as the in, due to other player info going out to each client. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

