Why don't you just create a WAV file with anything in it and install it ? At least you'll solve the script error problem.
At 04:37 AM 11/22/2002, you wrote:
map? ->-----Original Message----- ->From: [EMAIL PROTECTED] ->[mailto:[EMAIL PROTECTED]]On Behalf Of PyroGx1133 ->Sent: Friday, November 22, 2002 2:29 AM ->To: [EMAIL PROTECTED] ->Subject: [hlds_linux] [OT] Client issues with bullets hitting snow. -> -> ->Hi, -> ->I 100% sure that this is the wrong place to post this, but I have no clue ->where else to post it where Valve will read it. -> ->Basically whenever you have the snow texture and shoot at it, you ->get these ->error messages in your console: -> ->S_LoadSound: Couldn't load /debris/pl_snow3.wav ->S_LoadSound: Couldn't load /debris/pl_snow3.wav ->S_LoadSound: Couldn't load /debris/pl_snow2.wav ->S_LoadSound: Couldn't load /debris/pl_snow2.wav ->S_LoadSound: Couldn't load /debris/pl_snow1.wav ->S_LoadSound: Couldn't load /debris/pl_snow1.wav ->S_LoadSound: Couldn't load /debris/pl_snow4.wav ->S_LoadSound: Couldn't load /debris/pl_snow4.wav -> ->I'm just wondering if the next update can fix this. I use echoes in my ->scripts and these mess everything up. -> -> -PyroGx1133 -> -> ->_______________________________________________ ->To unsubscribe, edit your list preferences, or view the list ->archives, please visit: ->http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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