It will be locked at .1, the CPL didn't change from 0.05 to 0.1 for no reason. Also it has been stated by a valve developer that they will be locking it at .1
----- Original Message ----- From: "Alexandre Hautequest" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, January 06, 2003 3:04 PM Subject: Re: [hlds_linux] ex_interp? Em Mon, 6 Jan 2003 17:55:10 +0000 (GMT) john Escreveu: > On Sun, 5 Jan 2003, Fluffy Bunny wrote: > > > ex_interp? Is it true that in 1.6 they will fix the ex_intepr so its > > bound to your latency? > > As I understand it, it is going to be set to a fixed value, probably > 0.05, although it hasn't actually been defined as yet. GOD BLESS VALVE, they will need to be blessed if they lock ex_interp in 0.05. I agree they need to lock it, not with 0.05, but with an 0.1 value, as was the default for cs 1.3. With this value (0.05) players have an larger chance to hit an enemy, as the server code is all wrote in 0.1 value. Take a look at some good cs sites and you will find this and the gamers oppinion. > > john > -- Alexandre Hautequest Icon - Internet grátis, MP3, Vídeo, rádio, e-mail e informação. Reserve já o seu em http://www.ibest.com.br/icon/mbr1.html. É grátis!*. * Promoção de lançamento. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux