->-----Original Message-----
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED]]On Behalf Of Florian
->Zschocke
->Sent: Thursday, February 13, 2003 2:38 AM
->To: [EMAIL PROTECTED]
->Subject: Re: [hlds_linux] [AM] missing entities (was: Radar Bug)
->
->
->Kevin J. Anderson wrote:
->>
->> and like I said, I am 99% positive this has to do w/ adminmod
->or metamod, or
->> other server addons.  It does not happen w/ vanilla servers.  In my
->> experience though, it tends to happen to specific objects only, and
->> consistently.
->
->If you have vanishing entitis and you are running Admin Mod you
->can try the following:
->In your adminmod.cfg file set amv_enable_beta to "melog1" which
->will enable checks for broken entities and log them. If you find
->suspicious entities logged on your server you can set
->amv_enable_beta to "mefix1" which will attempt at fixing these
->entities. See if that helps.
->
->amv_enable_beta is an Admin Mod options cvar which means that
->options can be combined. So setting amv_enable_beta to
->"melog1:mefix1" will log and fix broken entites. (If you use AM
->menus you can add these options the same way).
->
->If you are encountering missing entities while playing the game
->you can use a console command (from the client) to try and fix
->these entities:
->admin_adm mefix
->
->Florian.
->

Thanks Florian, this is the first I heard of this fix.  Just so you know, I
was not bashing adminmod, but rather just hoping to dispell the belief that
the stated bug was something that valve needed to fix for 1.6. Granted,
valve and the adminmod team might need to work together on such things, but
I am sure that is already taking place as needed.

Keep up the good work.

kev

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