> On the second part of your question, you can force your HLDS > server to be bound to only one IP, and, pray for linux to load > balance your traffic.
You realize that it sounds like that solution, while it would probably work fine for a web/ftp server or some such thing, it doesn't not sound at all ideal for gaming. Two completely separate networks, very likely with two completely separate data latency rates and for sure with two completely different routing tables. It doesn't sound smooth or stable at all, from a gaming perspective. -- Eric (the Deacon remix) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

