Just noticed that Metamod 1.15 has been released:

- Additional entities for VampireSlayer Chapter V.
- Fixed entity name "TS_PowerUp" for The Specialists 1.5; should fix
precache error for "models/powerup.mdl".
- Added DLFNAME implementation for win32, provided by Jussi Kivilinna.
Thus, "meta info " will now list registered commands and registered
cvars under win32, rather than just under linux.
- Now dynamically allocating lists of registered commands and registered
cvars, rather than a fixed limit of 1024 (and before that, 512). Based
on code provided by Jussi Kivilinna.
- Console listing of regcmds/regfuncs now also shows currently allocated
list sizes.
- Replaced valid_file() using LOAD_FILE_FOR_ME with valid_gamedir_file()
using stat(). Thus, it should no longer find unintended files under the
"valve" subdirectory.
- Normalize filenames under win32 to use slashes (/) and lowercase
chars, to get rid of mixed-slashes (ie "half-life\cstrike/dlls") and to
simplify pathname comparisons.
- Also, canonicalize filenames under both win32/linux to remove ".." and
redundant "/" path components, to provide more reliable pathname
comparisions.
- If meta_CVarRegister fails to find a corresponding plugin for a cvar,
it now logs only a Debug message rather than an Error message, as a
cvar_t that's malloc'd by a plugin can't be traced back. Problem
reported by Olo.

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