Just noticed that Metamod 1.15 has been released: - Additional entities for VampireSlayer Chapter V. - Fixed entity name "TS_PowerUp" for The Specialists 1.5; should fix precache error for "models/powerup.mdl". - Added DLFNAME implementation for win32, provided by Jussi Kivilinna. Thus, "meta info " will now list registered commands and registered cvars under win32, rather than just under linux. - Now dynamically allocating lists of registered commands and registered cvars, rather than a fixed limit of 1024 (and before that, 512). Based on code provided by Jussi Kivilinna. - Console listing of regcmds/regfuncs now also shows currently allocated list sizes. - Replaced valid_file() using LOAD_FILE_FOR_ME with valid_gamedir_file() using stat(). Thus, it should no longer find unintended files under the "valve" subdirectory. - Normalize filenames under win32 to use slashes (/) and lowercase chars, to get rid of mixed-slashes (ie "half-life\cstrike/dlls") and to simplify pathname comparisons. - Also, canonicalize filenames under both win32/linux to remove ".." and redundant "/" path components, to provide more reliable pathname comparisions. - If meta_CVarRegister fails to find a corresponding plugin for a cvar, it now logs only a Debug message rather than an Error message, as a cvar_t that's malloc'd by a plugin can't be traced back. Problem reported by Olo.
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