> An interesting conversation just popped up on the bf1942 linux server port > list, as Im sure some of you that Ive seen on it already know, but I > thought > it would be relevant to hlds, and was curios whether this is implemented, > or > has even been considered for the linux hlds server? > [snipp]
> > what do you guys think? anyone know if this is actually coded into the > linux server? would that be good? bad? > I have tried this "trick" with manipulating the tos packet priority with iptables and it really doesn't seem to do much, unless of course your hoses are really tight. One engineer at Intel working with the e1000 driver for linux thought it was probably a waste of CPU cycles. He is probably right, the 4.4.19 driver contained improvements for UDP packet handling and it had a very good effect on the daily player count on our servers (not only hl-cs). Having it coded in the server would be much better that using iptables (i.e. the same way as SSH and other programs do). --- marius _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

