VAC uses excessive use of CPU, is that where all the load is coming from? I thought that was just the binary itself, are you saying if I removed VAC on my servers they would be alot less CPU intensive?
Kind Regards, Network Director Head Administrator Byron 'WarHawk' Carceller Australian Professional Gaming Pty. Ltd. ----- Original Message ----- From: "Justin Mitchell" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 06, 2003 12:23 PM Subject: RE: [hlds_linux] RE: ban management > > : In regards to shared banlists, I think VAC is a really > > : good start. > > > > I don't know if this is what you intended by that statement, but it'd be > > nice if Valve would share its banlist with non-vac mods and insecure > > (C-D) servers. I imagine it's ridiculously large by now though. Maybe a > > scaled-down version of VAC that checks Valve's database for a wonid upon > > joining, similar to what the blacklists have done, but with the added > > reliability of it being based on VAC. A further improvement would be to > > allow an override file, so that false bans could be overlooked on a > > server-by-server basis. > > That would be good I suppose. I do wish we could use the shared banlist > WITHOUT having VAC enabled. I'd love to use the banlist without the > excessive use of cpu. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

