Actually, I agree with you, but in a different way.   Game companies
generally hate anything that isn't windows.   For example, when was the
last time you saw a port of a game for MacOS?    Same thing with all
these server ports for Linux.   Where's native *nix support?   What if I
wanna put up 200 CS servers on my Sun Fire V880, and pipe em thru my
OC-12??   I have access to several Sun boxes that are just sitting
around in racks doing nothing - and they're in the best places to be:
Regional POPs of backbone providers.   It's a shame I can't use them for
this.

I understand it's all in the bucks.   Make for what is popular, and what
everyone has, not for what's best.   I for one would love to see this
work under sparc architecture.   Imagine the companies who do server
rentals.   The idea of running a high I/O game server engine, in
multiple threads, on a 64-bit OS, using a 64-bit processor(s)!!
Instead of purchasing 50 x86 boxes to run Slack, we could be using the
scalability of Solaris, HP-UX, AIX, or Tru-64 on hardware designed for
running servers.   As an administrator, I'd much rather manage 2-4
servers running a combined 50 halflife mod servers than 50 separate
boxes.

Reduced management, reduced admin interface, better user management,
less cost per virtual server, better scalability, and better
performance.   I mean, how many of you have gone off your own servers to
play some games on other people's servers to see how they feel?   I do,
quite often.   I check out all sorts of stuff, then compare it to my
own.   Now BSD is a sorta different animal, because it runs on many
different platforms, so logically that would be the best choice to start
with.

Michael Ressen,
Michigan Burbs Network Administrator

www.michiganburbs.com

------------------------------------
> From: =?iso-8859-1?Q?Jonas_Andr=E9n?= <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Subject: Re: [hlds_linux] HLDS 3111c
> Date: Mon, 2 Jun 2003 22:48:00 +0200
> Reply-To: [EMAIL PROTECTED]
>
> just a q while you at valve ar compiling for different
> 486/686/AMD couldnt you do a native FreeBSD port too? :) im
> not a programmer so it might be harder than i think.. but i
> would be really happy if that could be done.
>
> And if you would do it would us freebsd users see any big
> gains from using native freebsd instead of linux emu?
>
> //root
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