On Sat, 21 Jun 2003, Game Servers wrote:

> Hey guys I was just wondering if it is better to use a ping booster or
> not.  Right now the pings are good but I am wondering if I use a ping
> booster, will it get better?  Does it hog up a lot more resources? CPU
> cycles? MEM?  I keep hearing people using ping boosters but I'm not sure
> if it's really that beneficial to use it.  I currently run a dual athlon
> 2400 box w/1GIG RAM and RedHat Linux 8.0 OS.  Thanks for any feedback

That depends on what version of hlds you use and what pingbooster option.

If you are using 3.1.1.0 there is a great differance between pingbooster
and no pingbooster... at least with pingbooster 3... the latency are down
to 7-9 ms with it on, without it it jumps up aprox 4-5x. (these are my
numbers on my server)

In 3.1.1.1 I did not get the same result, there is no real cpu jumpage as
in *.0 and i did not see any real difference in the latency. perhaps 10 ms
in my setup. I switched back to .0 due to massive critism from my
regulars. they complained about the higher latency, plus some lagging
issues that caused a sertain hit was registered as a miss. I should point
out that I have not tested the latest versions of .1 out just yet. so they
may have fixed some of the issues.... I stopped when the first 1b was
released.

I can also point out that one of the mayor internet cafes here in sweden,
that have 8 servers up and running.. the ones with .1 is almost always
empty. go figure.....

If I was to choose I would go for .0 and pingbooster 3. It will eat a lot
more cpu... but you will end up with a nice server for people to play on.
I have been running 3 servers with .0 without VAC + wwcl on a dual p3 500
with no problem. 1 public 14 players, 1 matchserver 10 player and 1 pub 4
players training maps (ie: awpmap and such)..

If you want to lower the cpu usage, remove VAC and install CD...

/Bjorn

--
The best acceleration you can get on a mac is 9.8 m/s^2

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