According to the great words of Tyler \Overkill\ Schwend:
> How about.... The client is for Windows. Wine is a hack. Your
> "Some anti-cheat test is locking up wine..." statement seems a
> little accusing. You're lucky that they give a SHIT about Wine.
> HalfLife is a Win32 program. Always has been. And will continue
> to be. I'm not entirely sure why they care at all about someone
> in Linux running a Win32 program, but again, you're lucky they
> do.
>
> You know they're working on the compatibility (Despite having no
> real reason to do so), so leave the attitude out next time.
Funny, I didn't get any attitude out of the original post. To me, it read
as somebody reporting a problem and requesting enhancements. The only
attitute is in your reply.
As to why do they care, well, their users have requested linux support, so
that's why they make it compatible. It's easier for them to make wine
compatibility rather than a full linux port so that's the direction things
are headed. We're not lucky for the support. We are the customers making
valid requests for feature enhancements, and our vendor, who we have paid,
is providing support.
One final point: WINE is not a hack, it's a re-write of the Windows API
for X. Do you call OpenGL as it is implemented in Windows a hack simply
because that was not the first platform it was implemented on? No. The
same follows here. The Win32 API may have first been written on Windows,
but it can be written equally well or better on any other platform. There
is nothing hackish about it.
-Mad
--
"A proof is a proof. What kind of a proof? It's a proof. A proof is a
proof. And when you have a good proof, it's because it's proven."
� Prime Minister Jean Chr�tien
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