Well, I figured others on the list have the possibility of finding the issue
as well as you.  I simply addressed to you since you are the general
spokesperson on the list.
----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: "Half-Life Dedicated Linux Server Mailing List"
<[EMAIL PROTECTED]>
Sent: Wednesday, July 09, 2003 6:00 PM
Subject: RE: [hlds_linux] Posts to steam forums


> You may want to email me personally next time :)
>
> You need to run hlds_run for "-debug" to work. Change halfd to do that.
>
>
> Daniel Stroven wrote:
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Alfred,
> >
> > http://www.steampowered.com/forums/showthread.php?s=&threadid=7184
> >
> > I have posted more results there. Doesn't seem to matter with
> > or without metamod and plugins.  Server crashes around 10
> > times a day.  No debug.log created and no corefile found in
> > hlds console output written to halfd crash logs.
> >
> > As you can see I am running -debug in the commandline.
> >
> > betatest 16613  0.3  0.1  3916 2784 pts/4    S    17:39
> > 0:00 /usr/bin/tcl ./halfd -g cstrike -d /home/betatest/hlds_l/
> > betatest 16614 11.1  3.0 78392 63740 pts/4   S    17:39
> > 0:19 ./hlds_i686 -game cstrike -port 27015 -debug -tos
> > -pingboost 1 +exec autoexec.cfg
> >
> > Below are my autoexec.cfg and my server.cfg that i use on all
> > my servers.  1.5 and 1.6 beta.
> >
> > autoexec.cfg
> > ================
> > maxplayers 24
> > set logfile 2
> > mp_logmessages 1
> > log ON
> > map de_dust2.bsp
> > ip 216.32.201.69
> > fullserverinfo
> > =================
> > server.cfg
> > =================
> > hostname     "GameWarrior's Linux 1.6"
> > rcon_password   "xxxxxxx"
> > pausable                0
> > allow_spectators   1
> > decalfrequency    60
> > edgefriction    2
> > host_framerate    0
> >
> >
> > //sv_password   scrim
> > sv_cheats     0
> > sv_allowdownload        1
> > sv_allowupload          1
> > sv_gravity    770
> > sv_friction          4
> > sv_maxrate    0
> > sv_minrate    0
> > sv_aim     0
> > sv_clienttrace    1.0
> > sv_maxspeed    320
> > sv_send_logos    1
> > sv_send_resources   1
> > sv_stepsize    18
> > sv_stopspeed    75
> > sv_timeout     65
> > sv_airaccelerate   10
> > sv_airmove     1
> > sv_clipmode    0
> > sv_logbans    1
> >
> > mp_autoteambalance  1
> > mp_logmessages   1
> > mp_logfile              2
> > mp_buytime    .5
> > mp_roundtime            3
> > mp_friendlyfire   0
> > mp_freezetime           4
> > mp_timelimit            30
> > mp_limitteams           1
> > mp_c4timer              35
> > mp_autoaim    0
> > mp_autocrosshair  0
> > mp_consistency    0
> > mp_playerid    0
> > mp_logecho     1
> > mp_hostagepenalty   0
> > mp_footsteps    1
> > mp_falldamage    0
> > mp_flashlight    1
> > mp_winlimit    15
> > mp_startmoney   800
> >
> >
> > I doubt this is causing any part of the problem, but I don't
> > know what else to do to help find the issue.
> >
> > dan
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