Now, on that note, there was someone who mentioned - some days ago - that the % of CPU usage grows exponentially according to the number of players in ONE game server, what means, according to my understanding, that if you limit your gamerooms to 10 players you could maximize the number of rooms that would be using that given hardware.
Does it make sense to anyone else ?
At 03:43 PM 7/27/2003, you wrote:
The hardware is not whats going to kill ya, it's the connection. T3 = 1.5mbps (if memory servs me correctly). At that rate I doubt you could play more the 40 slots at once without lag. Prolly less then that.
Jeremy
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ronsta Sent: Sunday, July 27, 2003 1:37 PM To: [EMAIL PROTECTED] Subject: [hlds_linux] How many servers can this hardware take?
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi,
Im planning on setting up some high-quality cs-servers with clanmod/statsme and hlguard. How many servers/slots should/could I set up on this hardware (with quality in focus):
Box 1) p4 2.0ghz 1gb ram
Box 2) dual P3 1,1ghz 2gb ram
Both boxes are located on a T3 connection.
Regards, Ronsta
--
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