Yeah, that is a great idea. Because games are made for admins, not players.

Boycotting 1.6 is one of the most worthless ideas I've seen come out of this list.

Joshua

-----Original Message-----
From: Erik van den Berg [mailto:[EMAIL PROTECTED]
Sent: Tuesday, August 05, 2003 9:37 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Re: 3.1.1.0c - 3.1.1.1d Performance...


nice email, but you are wasting your time, valve is not listening at all.
Actually, imho should we all boycot cs 1.6 until valve is taking the 'admin
community' seriously.


----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 05, 2003 6:30 PM
Subject: RE: [hlds_linux] Re: 3.1.1.0c - 3.1.1.1d Performance...


> No I haven't switched maps yes. I ran 24/7 dust cause its easy to get
filled
> up on a new server. Ill try switching them up to maybe storm and see what
I
> come up with. Although there is not much comparison to do. Everyone knows
> x.1d is a worthless dog in performance. I think I will be sticking with
the
> x.0c patched version.
>
> I hope valve is listening becuase they haven't said much. As they can see
> 99.999% of the admins that operate their product want to revert back to
> 3.1.1.0c. I think if valve took a pole and asked which would you rather us
> do, keep developing and doing bug fixes on top of x.1 or would you rather
us
> dump that development tree and restart all work on x.0c. I think we all
know
> what the put come would be.
>
> VALVe, No one want x..1. Release a a x.0d that the ONLY difference is the
> fix for this exploit and we will all be happy leave you alone. No one
cares
> about bug fixes unless it's a major exploit. CPU usage is 100% more
> important to us then fixing a flash bug or the likes.
>
> Jeremy
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Steven
> Hartland
> Sent: Tuesday, August 05, 2003 11:18 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] Re: 3.1.1.0c - 3.1.1.1d Performance...
>
>
> Are you comparing map to map as from our figures this makes
> things vary hugely? I've seen a 16 player use 16% full and 50+%
> depending on the map in 3.1.1.1d.
>
>     Steve / K
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, August 05, 2003 4:25 PM
> Subject: RE: [hlds_linux] Re: 3.1.1.0c - 3.1.1.1d Performance...
>
>
> > Well you must carry the magic stick because you are the ONLY one. I have
a
> > brand new Dual MP 2400 w/ FreeBSD sitting here running only 2 CS server.
> > Exact same specs, both running 24/7 dust with 20 max player. No mods
what
> so
> > ever. Just a straight stripped down CS server. And when they are both
> maxed
> > out the x.0c averages 20% usage of one cpu while the x.1d averages 33%.
> > There is Nothing else and I really mean nothing running on this box
other
> > then these CS server and these numbers are very steady. Now at 12
players
> > each the performance is a whole lot closer like off by a few % but not
at
> 20
> > players.
> >
> > Jeremy
>
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