Well im a nebie linux usser and I could be wrong but my servers seem to be running fine without the -autoupdate I would try takeing it out of the comand line Because ther servers are overloaded id say the update prosses will be screwed and maybe crashsing your servers "Just a newbies thought it might work"
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Game Servers Sent: Saturday, September 13, 2003 9:51 AM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] Server keeps crashing This debug doesn't help for sh!t. IS anyone else having problems with their servers crashing? This is the crash output: ./hlds_run: line 412: 14787 Segmentation fault (core dumped) $HL_CMD cat: hlds.11624.pid: No such file or directory email debug.log to [EMAIL PROTECTED] Fri Sep 12 14:30:57 PDT 2003: Server restart in 10 seconds Updating server using Steam. This is the output of my debug log: ---------------------------------------------- CRASH: Fri Sep 12 13:25:35 PDT 2003 Start Line: ./hlds_amd -game cstrike +ip xx.xx.xx.xx +map de_aztec +maxplayers 20 -autoupdate -debug End of crash report ---------------------------------------------- ---------------------------------------------- CRASH: Fri Sep 12 13:34:13 PDT 2003 Start Line: ./hlds_amd -game cstrike +ip xx.xx.xx.xx +map de_aztec +maxplayers 20 -autoupdate -debug End of crash report ---------------------------------------------- ---------------------------------------------- CRASH: Fri Sep 12 14:03:08 PDT 2003 Start Line: ./hlds_amd -game cstrike +ip xx.xx.xx.xx +map de_aztec +maxplayers 20 -autoupdate -debug End of crash report ---------------------------------------------- ---------------------------------------------- CRASH: Fri Sep 12 14:22:40 PDT 2003 Start Line: ./hlds_amd -game cstrike +ip xx.xx.xx.xx +map de_aztec +maxplayers 20 -autoupdate -debug End of crash report ---------------------------------------------- ---------------------------------------------- CRASH: Fri Sep 12 14:30:57 PDT 2003 Start Line: ./hlds_amd -game cstrike +ip xx.xx.xx.xx +map de_aztec +maxplayers 20 -autoupdate -debug End of crash report ---------------------------------------------- -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian A. Stumm Sent: Friday, September 12, 2003 12:45 PM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] Server keeps crashing On Fri, 12 Sep 2003, Game Servers wrote: > This is the actual message I get before it crashes: > > ./hlds_run: line 412: 7476 Segmentation fault $HL_CMD > Add "-debug" to the ./hlds_run command line to generate a debug.log to > help with solving this problem Fri Sep 12 12:19:03 PDT 2003: Server > restart in 10 seconds > add the -debug to your hlds_run line, wait for a crash then copy the debug.log info to an email... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.515 / Virus Database: 313 - Release Date: 9/1/2003 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.515 / Virus Database: 313 - Release Date: 9/1/2003 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

