>The "stats" command uses the value from /proc/<pid>/stat , which is the
same
>value that top uses. Perhaps the difference you are encountering is due to
>the sampling intervals (hlds smoothes the usage over a 5 second window but
>top simply shows the instantaneous value).
>
>- Alfred

I noticed that "rcon stats" from a remote source gives a different reading
from typing "stats" in the console as a player. It looks like doing it as
player returns cpu AND fps from the client. Doing it from rcon shows cpu and
fps from server. Am I correct in my assumption? Or is there a mixture
between the two? Like cpu of client and fps of server when doing as client?

Thanks
Jeremy




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