Whoever said 1% for a 30 player cs server? Lets stick to the facts here, and not make a statement like you just did. My results were for 2 separate 16 player servers with 15 clients each, thats an order of magnitude different than saying 1% for a 30 player cs server...
If you think that those numbers are believable, than you should also find my original numbers believable since they were calculated in the same manner using the same hardware! The only difference is that I was testing day of defeat, and mod which uses way way way more cpu that counter-strike ever has or probably ever will excluding the unholy cpu use of de_airstrip. James ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, September 19, 2003 3:25 PM Subject: RE: [hlds_linux] Comparing 2.6.0-test4 100HZ, 250HZ, 500HZ, 2.4.20 100HZ and 2.4.9 100HZ > Those aren't the 1% for 30 player numbers this whole thread has been going > on and on about. Those numbers look believable. 1% for 30 CS players is not. > > Jeremy > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

