Valve changed the way the API works, this problem has been dealt with in
AMX. Perhaps you should look at how AMX does this. (Or even use AMX?)

-EvilGrin

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alastair
Grant
Sent: Saturday, September 20, 2003 2:26 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Reserved Slots.

Many server admins have a reserved slot system going on to allow only
admins connect into the final spot on the server.

Valve nicely added sv_visiblemaxplayers to allow us to hide that
reserved slot, but with the current system it can't be done.

When people connect to a server they have a pending Steam ID, and their
real ID is not assigned until a few seconds later.  This means the only
way of having reserved slots working is by allowing people to join the
server then waiting to check.

The major problem with this 99% of people joining on the last slot won't
be admins and get kicked, which is rather rude IMO.

Wouldn't a system where the ID is assigned before people join the server
be better for situations, or even Valve supporting reserved slots
directly. I only have a mod on for reserved slots, so perhaps this is a
feature that should be supported directly.


--
Wireplay Official
http://www.wireplay.co.uk/


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