m0gely wrote:
Guys give it a rest. Sometimes, just sometimes despite our best efforts bad things happen. It's not like Valves source has been stolen more than once. You guys know *what* happen, but you have NO FREAKING IDEA REGARDING THE COMLEXITY OF THE INTRUSION (the *how* part). Man it's not like they were compromised with whack-a-mole. The person who did this cold easily have been very capable and may not used publicly available tools.
No, we cannot let this rest. This is a serious matter. Not only have they let their own network be compromised, they have potentially left their consumer player (and server) networks compromised too.
I run a free server. Myself, and a few friends pay for the hardware and the bandwidth out of our own pockets. I secure my servers to the best of my ability, and even though I run a very large security risk, I expect valve to take the same measures I take myself.
I have worked in development environments, and from personal experience, from what I have heard in the last few days, Valve has a lot of work to do to make their development environment secure.
I am pissed off. Valve have been continuously lackadaisical in their attitude to network security.
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