>From the $200 or so million Valve made from HL you would think they could
afford some competent programmers by now. Maybe they hired the employee's
Microsoft fired for dumb mistakes.

----- Original Message -----
From: "Daniel Stroven" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, October 05, 2003 11:15 AM
Subject: Re: [hlds_linux] variables as names


> Yes, everytime you kill the one guy, a vgui page would pop up.  Its
already
> a popular exploit.  So far nothing heard back on the money bug issues
> either.
> ----- Original Message -----
> From: "john" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, October 05, 2003 9:29 AM
> Subject: [hlds_linux] variables as names
>
>
> > Hi,
> > According to some of my admins, people have been using specific
variables
> > as names. For example, someone had a name of "Press Duck for Spectator
> > Menu"
> >
> > The server logs show the name was actually like this:
> > L 10/04/2003 - 14:28:37:
> "#spec_help_text<1368><STEAM_0:1:117654><TERRORIST>"
> >
> > There was also another one
> > L 10/05/2003 - 00:27:12: "#spec_no_PIP<6463><STEAM_0:0:743216><CT>"
which
> > appeared with a name of "Picture-In-Picture is not available in
> > firstperson view" or something like that.
> >
> > Something to do with vgui variables being used as names?
> >
> > Anyone else seen anything? Any fixes from valve about?
> >
> > Cheers,
> >
> > john
> >
> >
> > _______________________________________________
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> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
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please visit:
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>


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