ModuleS_i386.so is created when the server downloads the VAC module, it is then 
loaded, and deleted immediately. It then remains only in memory.

I've never used ClanMod so I can't help you there..

Maarten


On Fri, Oct 17, 2003 at 11:43:50AM -0400, [EMAIL PROTECTED] wrote:
>
>
> I'm not sure how related to hlds_l this actually is, but I figured I'd at least
> ask.
>
> I'm trying to get the latest ClanMod 1.81.27 beta to work on my freebsd 5.1 and
> redhat 7.3 machine.  The server starts fine, but when a person joins and
> reaches the "entering the game" part in the logs, the hlds_i686 seg faults and
> spits out the fact that /path/to/hlds/ModuleS_i386.so does not exist.
>
> >From what I understand from google, ModuleS_i386.so has something to do with
> the hlds being secure versus not.  However, I have never seen that file on
> servers that claim to be secure (and not running ClanMod).
>
> Could someone explain to me what ModuleS_i386.so actually is?  Perhaps why I
> don't have it?  And where can I obtain it?  Seems as though there is no way
> around this aside from using a different mod.
>
> TIA!
>
> -Patrick Lahni
>  [EMAIL PROTECTED]
>
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