ModuleS_i386.so is created when the server downloads the VAC module, it is then loaded, and deleted immediately. It then remains only in memory.
I've never used ClanMod so I can't help you there.. Maarten On Fri, Oct 17, 2003 at 11:43:50AM -0400, [EMAIL PROTECTED] wrote: > > > I'm not sure how related to hlds_l this actually is, but I figured I'd at least > ask. > > I'm trying to get the latest ClanMod 1.81.27 beta to work on my freebsd 5.1 and > redhat 7.3 machine. The server starts fine, but when a person joins and > reaches the "entering the game" part in the logs, the hlds_i686 seg faults and > spits out the fact that /path/to/hlds/ModuleS_i386.so does not exist. > > >From what I understand from google, ModuleS_i386.so has something to do with > the hlds being secure versus not. However, I have never seen that file on > servers that claim to be secure (and not running ClanMod). > > Could someone explain to me what ModuleS_i386.so actually is? Perhaps why I > don't have it? And where can I obtain it? Seems as though there is no way > around this aside from using a different mod. > > TIA! > > -Patrick Lahni > [EMAIL PROTECTED] > > ------------------------------------------------- > This mail sent through IMP: http://horde.org/imp/ > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

