Steam is a distributed system and the authentication servers are an ever
changing set of Ips and ports depending on the system load and
provisioning requirements. There is no static list we can provide.

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Sindre
> Sent: Wednesday, January 14, 2004 9:10 AM
> To: dual_bereta_r0x; hlds_linux; Sindre
> Subject: RE: [hlds_linux] Steam auth-servers IP/HOST/PORT?
>
> don't seem to work when tunneling the auth-servers for hlds,
> can valve specify what servers the client auth against?
>
> I remember heard something about the ips being hard coded,
> but that sounds a
> bit silly, valve?
> If only hostnames are hard coded, there isn't a problem
> though, but I need to
> know them :)
>
> - Sindre
>
>
>
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