lol, looks like he forgot to c/p to the linux list, the msg to the
win32 list had the following links:

Windows:
http://www.steampowered.com/HLserver/jan15/win32_hlserver_1152004.zip.to
rrent
Linux:
http://www.steampowered.com/HLserver/jan15/linux_hlserver_1152004.tgz.to
rrent

--- Kevin Gerry <[EMAIL PROTECTED]> wrote:
> Uhh... "here" is?
>
> It looks kinda empty to myself...
>
> =)
>
> Kevin
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlds_linux-
> > [EMAIL PROTECTED] On Behalf Of Erik Johnson
> > Sent: Thursday, January 15, 2004 2:08 PM
> > To: [EMAIL PROTECTED]
> > Subject: [hlds_linux] Steam Update Released
> >
> > The Steam update is now live. You will either need to run Steam to
> get
> > your server up to date, or download the raw files from us. This
> update
> > is not compatible with older clients.
> >
> > We're hosting the files via BitTorrent from the links below. You
> can
> > download and install BitTorrent from here:
> >
> > http://www.bitconjurer.org/BitTorrent/
> >
> > The files themselves can be downloaded from here:
> >
> >
> >
> > COUNTER-STRIKE:
> > - Fixed bug where shield would be invisible if a player picked the
> > shield up immediately after throwing a grenade.
> > - The round timer is now disabled when the bomb is planted.
> > - The winning defensive team now gets the same amount of money
> whether
> > they win by round timeout or not ($3250 instead of $2000)
> > - Players on the offensive team who survive the round due to a
> round
> > timeout no longer receive money the next round.
> > - The Terrorists get an additional $800 per player if they plant
> the
> > bomb but lose the round.
> > - Fixed exploit where when a player died they could sometimes join
> the
> > other team during the same round.
> >
> > ENGINE:
> > - Fixed custom decals not being downloaded from the server
> correctly.
> > - Fixed custom decals drawing incorrectly for the host of a listen
> > server after another player joins.
> > - Fixed vgui textures being corrupted after going over a number of
> level
> > changes.
> > - Fixed problem where player would be sometimes be forced to look
> > straight up after task switching in and out of game in fullscreen
> d3d
> > mode.
> > - Fixed problem in sound system where it wouldn't properly be
> shutdown
> > at the end of a .wav file.
> > - Fixed banner picture not working correctly in HLTV.
> >
> > GAMEUI:
> > - Fixed error message that was cut off when a player was
> disconnected
> > from a game server.
> >
> > SERVER BROWSER:
> > - Fixed Opposing Force not showing up in the server browser game
> filter.
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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