lol, looks like he forgot to c/p to the linux list, the msg to the win32 list had the following links:
Windows: http://www.steampowered.com/HLserver/jan15/win32_hlserver_1152004.zip.to rrent Linux: http://www.steampowered.com/HLserver/jan15/linux_hlserver_1152004.tgz.to rrent --- Kevin Gerry <[EMAIL PROTECTED]> wrote: > Uhh... "here" is? > > It looks kinda empty to myself... > > =) > > Kevin > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:hlds_linux- > > [EMAIL PROTECTED] On Behalf Of Erik Johnson > > Sent: Thursday, January 15, 2004 2:08 PM > > To: [EMAIL PROTECTED] > > Subject: [hlds_linux] Steam Update Released > > > > The Steam update is now live. You will either need to run Steam to > get > > your server up to date, or download the raw files from us. This > update > > is not compatible with older clients. > > > > We're hosting the files via BitTorrent from the links below. You > can > > download and install BitTorrent from here: > > > > http://www.bitconjurer.org/BitTorrent/ > > > > The files themselves can be downloaded from here: > > > > > > > > COUNTER-STRIKE: > > - Fixed bug where shield would be invisible if a player picked the > > shield up immediately after throwing a grenade. > > - The round timer is now disabled when the bomb is planted. > > - The winning defensive team now gets the same amount of money > whether > > they win by round timeout or not ($3250 instead of $2000) > > - Players on the offensive team who survive the round due to a > round > > timeout no longer receive money the next round. > > - The Terrorists get an additional $800 per player if they plant > the > > bomb but lose the round. > > - Fixed exploit where when a player died they could sometimes join > the > > other team during the same round. > > > > ENGINE: > > - Fixed custom decals not being downloaded from the server > correctly. > > - Fixed custom decals drawing incorrectly for the host of a listen > > server after another player joins. > > - Fixed vgui textures being corrupted after going over a number of > level > > changes. > > - Fixed problem where player would be sometimes be forced to look > > straight up after task switching in and out of game in fullscreen > d3d > > mode. > > - Fixed problem in sound system where it wouldn't properly be > shutdown > > at the end of a .wav file. > > - Fixed banner picture not working correctly in HLTV. > > > > GAMEUI: > > - Fixed error message that was cut off when a player was > disconnected > > from a game server. > > > > SERVER BROWSER: > > - Fixed Opposing Force not showing up in the server browser game > filter. > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

