What would happen if you put ztmp files in the map.res file? Would the
server download and uncompress it, or would it just transfer the ztmp file
and leave it sitting on the client? (I'm guessing it would just sit there,
compressed and unused).

sv_downloadurl is a fantastic feature, but the bandwidth that the files
consume is excessive. It would make a big (big, huge) difference if I could
compress the resources and store those on my web sites instead of the
uncompressed resources. I second this feature request - I'm sure that Valve
has heard from a lot of us that would like to see this, and I would not be
surprised to see it suddenly appear in a future weekly update.

> Muldy wrote:
> > So i went to my sv_downloadurl and compressed all the files as .ztmp
> > files, but guess what? Clients don't download te .ztmp files, they only
> > get the unconpressed files :(
> >
> > This is a feature request...
>


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