--
We also run with a very similar policy and setup... adminmod/metamod/halfd
only. We have seen no memory leaks on 3.1.1.1 or Steam servers.

Rick


At 01:52 AM 6/3/2004 -0700, you wrote:
>Message: 1
>From: "[Vaporised-HLDS]" <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [hlds_linux] Is the hlds_l memory leak ever going to be fixed?
>Date: Wed, 2 Jun 2004 20:10:58 +0000
>Reply-To: [EMAIL PROTECTED]
>
>Just to shine a beam of light towards Valves corner, we don't seem to be
>seeing this mem leak. Neither do we allow AMX.
>
>27015   122784    70:14   hlds_i686
>27016    68932    94:46   hlds_i686
>27017    63568   230:05   hlds_i686
>
>Port 15 is a busy 16 player scoutzknivez only port. 16&17 are 12 player,
>moderately used match ports. No major tweaks, pretty standard debian setup. We
>heavily restrict available addons though, only metamod, adminmod and cheating
>death, we also maintain these, clans can only edit configs.
>
>Boxen are all Intel P4 units. Kernel 2.6.5.
>
>Some of our ports have been running flat out between steam updates and never
>sucked up more than 200 meg for a 20 players custom map server.
>
>Vapor
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