Yes please add this in Valve. Currently I only have a very small 14 player
custom map server, running tiny stupid maps like fy_pool_day etc. and it uses
up 14Gb a month. Can you imagine the bandwidth used if I started to put some
proper maps up for download. :o

Quoting m0gely <[EMAIL PROTECTED]>:

> I wish I could just upload the .ztmp files to my web server.  I know
> this has been requested before, I just want to make sure you know we
> really want this.  I host my files offsite and the allocated traffic
> gets used up pretty quickly for me.  I only run a few custom maps, but
> some have 12~14M worth of files to download and I am hitting over 20GB/mo.
>
> Aside from that it would be really nifty to have a small command line
> tool to go through and compress the resources locally.  I have a mock
> cstrike folder I use to extract my maps.  I could just ztmp that rather
> than loading each map I add to my server then manually downloading them
> to get the .ztmp files.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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