Yes please add this in Valve. Currently I only have a very small 14 player custom map server, running tiny stupid maps like fy_pool_day etc. and it uses up 14Gb a month. Can you imagine the bandwidth used if I started to put some proper maps up for download. :o
Quoting m0gely <[EMAIL PROTECTED]>: > I wish I could just upload the .ztmp files to my web server. I know > this has been requested before, I just want to make sure you know we > really want this. I host my files offsite and the allocated traffic > gets used up pretty quickly for me. I only run a few custom maps, but > some have 12~14M worth of files to download and I am hitting over 20GB/mo. > > Aside from that it would be really nifty to have a small command line > tool to go through and compress the resources locally. I have a mock > cstrike folder I use to extract my maps. I could just ztmp that rather > than loading each map I add to my server then manually downloading them > to get the .ztmp files. > > -- > - m0gely > http://quake2.telestream.com/ > Q2 | Q3A | Counter-strike > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

