http://www.google.com/search?hl=en&ie=UTF-8&q=func_rotating&btnG=Google+Sear ch
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Mark Moran > Sent: Monday, June 14, 2004 5:56 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] func_rotating problems (NS-only or hlds_l in > > Just a lurker wondering what a "func_rotating entity" is. Is > that more skulk or fade like? :) Seriously what is it? > > Oliver Richter said: > > Hi guys. > > > > I'm running a Natural Selection server on Debian linux. > Everything's > > working fine (more or less... stil waiting for the hlds_l > performance > > boost), but then a player told me about func_rotating entities not > > rotating like they're supposed to do (They just don't move > at all). I > > checked several servers and noticed that func_rotating was > working on > > windows servers but not on linux systems. I'm not sure if it's a > > NS-only problem or hlds_l, can anybody confirm this bug > happening in > > other MODs, too? I couldn't find any info on that with google or on > > the steam forums... > > > > thx in advance > > > > /Oliver > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > -- > Mark Moran > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

