Compile the kernel to use 1000hz, and set sys_ticrate to 1000, crazy values
like 10000 are just silly, pingboost are also not needed if you run at a
higher hz.

- Sindre

>===== Original Message From "Gaillez Vincent" <[EMAIL PROTECTED]> =====
>I've made some test before ask here, be sure i tried all pingboost
>possiblities (1, 2 & 3), i changed sys_ticrate, maxupdaterate mminrate
>maxrate etc... Everything i've done doesn't give me more than 100 fps :/
>
>Date: Wed, 18 Aug 2004 19:43:43 +0200
>From: GUN2 <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [hlds_linux] Server fps !?
>Reply-To: [EMAIL PROTECTED]
>
>Gaillez Vincent wrote:
>
>>Hi Everyone !
>>
>>I rent a CS 1.6 Server (just the game), due to expensives prices i decided
>>to rent a dedicated machine (P4 3.0Ghz, Ram 2 gigs, NIC : 3Com 4200 series,
>>dedicated and guaranteed bandwith 2 Mbits), the Operating System is RH 9
>>(Kernel 2.4.20-8smp, glibc 2.3). The host is the same but i take a more
>>cheap solution, i just have to install the server and maintain OS , he said
>>to me that this machine is equal to the old one, i installed the server and
>>everything is ok but not fps, here is :
>>
>>-Old One :
>>CPU   In    Out   Uptime  Users   FPS    Players
>>35.25 63.44 84.09     171   428  516.00      20
>>
>>-New one :
>>CPU   In    Out   Uptime  Users   FPS    Players
>>0.00  0.00  0.00       6     0  100.00       0
>>
>>The server configs are stricly identical,
>>here is the command line :
>>./hlds_run -game cstrike -pingboost 2 +ip <ip> +port 27015 +maxplayers 26
>>+map de_dust
>>
>>
>>
>>
>use -pingboost 3 and +sys_ticrate 10000
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