Try adding -console to your command line....That is the only thing I noticed
right off the bat...see what happens.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Wiegmans
Sent: Saturday, August 21, 2004 5:27 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] server crash

Since the last server update my server crashes every time.

[EMAIL PROTECTED] ds_source]$ ./cssrun
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game .dll loaded for "Source Engine Beta"
WARNING: Cannot access bot phrase database 'BotChatter.db'
WARNING: Cannot access bot profile database 'BotProfile.db'
./srcds_run: line 424: 11851 Segmentation fault      (core dumped) $HL_CMD
cat: hlds.11847.pid: No such file or directory
email debug.log to [EMAIL PROTECTED]
Sat Aug 21 22:55:43 CEST 2004: Server restart in 10 seconds
Sat Aug 21 22:55:48 CEST 2004: Server Quit

[EMAIL PROTECTED] ds_source]$ tail debug.log
----------------------------------------------
CRASH: Sat Aug 21 20:14:58 CEST 2004
Start Line: ./srcds_i486 -debug -game cstrike -port 27025 +maxplayers 16
+map de_dust
End of Source crash report
----------------------------------------------
----------------------------------------------
CRASH: Sat Aug 21 22:55:43 CEST 2004
Start Line: ./srcds_i486 -debug -game cstrike -port 27025 +maxplayers 16
+map de_dust
End of Source crash report
----------------------------------------------
[EMAIL PROTECTED] ds_source]$ cat ./cssrun
#!/bin/bash
#
# Counter Strike : Source beta server run script
# Paul Wiegmans 20-8-2004
#

cd /home/csadmin/ds_source

./srcds_run -debug -game cstrike -port 27025 +maxplayers 16 +map de_dust


[EMAIL PROTECTED] ds_source]$




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