Maybe make this optional. Leagues and Matches should be played under more strict rules and this would be better for controlling it.
For example, most matches played online use external comms so that the caller can still talk after dead and positive feedback can be given to the alive players. This will be done no matter what so the only way to stop the 2 second post death peak (2spdp) would be to either black screen (for prize fund tourneys etc) or switch instantly as is. Could we have it like Mp_forcecamera 1 through to 5 with all the available options. I like it how it is but some would prob prefer the 2spdp. Thanks Richy -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zak Haque Sent: 22 August 2004 15:53 To: [EMAIL PROTECTED] Subject: [hlds_linux] CS Source Server commands. I just had a 2v2 on my cs:s server, a few things that I would like to feedback. Sv_password didn't seem to work at all, players were joining every 10 seconds kicking them each time got annoying. Mp_forcecamera behaviour is radically different to cs1.6, using mp_forcecamera 1 makes u switch to ure team m8 fpv milliseconds before you actually get shot/die, and the change is instantaneous, I would suggest giving at least 1 second deathcam before it changes. That's about it for now, I will get more 2v2's and give feedback. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

