I'd imagine that maybe the best approach for this kind of thing would be the
follow the usual exploit notification - send it to Valve directly first and give
them a week or so to make a fix, and let them know that you'll be making other
admins (and whoever else is on this list) aware after x date.

That at least gives Valve a chance to fix it before it becomes (more) public.

But at the same time, the exploit that we're talking about here was already
posted on a public forum, so it's not like it wasn't already (at least kinda)
public.

G

Kingsley Foreman wrote:
do u mean before someone decides to post it to a public mail list???

Could u imagine if I did that with the code that we wrote as a proof of
exploit for the rcon bug??

Kingsley
----- Original Message -----
From: "Graeme Miller" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 14, 2004 11:10 AM
Subject: Re: [hlds_linux] Re: Cheatlike consolecommands


Tested these tonight and they do indeed work on a internet server with
sv_cheats 0, its not nessesssary to change the client value att all
for some of the command.

This needs to be address quickly before it spreads around.

<old stuff snipped>

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