wouter v/d Bergh wrote:

This shouldnt be a problem for the load (as the cpu's never show to top
over
80%) but still for some reson it runs shitty. Weird lag spikes, but not in
high ping, but the server simply just freezing for a few ms.

Have you tried making the two 32 player servers 24 or 26 instead just to see? Just because the machine isn't hitting 100% doesn't mean you have room to move. you are putting your machine in a state where and change is critical. When any processing spike occurs you are less likely to feel it at 60% load vs 80%.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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