Considering there's an extremely high possibility of this exploit carrying
over to Half-Life 2 I think VALVe will be working on a way to fix it already
- Alfred would've seen this and informed whoever by now.

Though, I can understand why he hasn't posted to the list regarding the
issue, last thing we need is 30 people pouncing on him with Half life 2
questions and abuse about this bug :p

 -  Bruce "Bahamut" Andrews


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy Shinn
Sent: Monday, 4 October 2004 12:40 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

I'm saying the faster it gets exploited the faster it will get noticed.
Not that I want it exploited. Since it doesn't affect gameplay normal
users wouldn't complain and it could be overlooked and continue to
happen without anyone ever knowing.

Bruce "Bahamut" Andrews wrote:

>God no, don't post it there.  People on these lists are mature and won't
>exploit it *usually*, you DEFINITELY can't say the same for those forums.
>
>Leave it on the lists, not with the 12 year olds.
>
> -  Bruce "Bahamut" Andrews
>
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Andy Shinn
>Sent: Monday, 4 October 2004 12:09 PM
>To: [EMAIL PROTECTED]
>Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server
>
>Glad this was posted. Hopefully this will make it's way to the steam
>forums. The faster it gets out. The faster Valve will fix it.
>
>Bruce "Bahamut" Andrews wrote:
>
>
>
>>Yeah, I've sent an email to both HLDS mailing lists and started a little
>>
>>
>war
>
>
>>on 'em.  It's extremely possible and so easy that any 12 year old could
>>follow the instructions.  The only way you could effectively stop them
>>
>>
>would
>
>
>>be to ban any ID that has a number higher then STEAM_0:1:44XXX - then
you'd
>>also risk blocking people that newly bought the game.
>>
>>A small google search will find you anything you need to know about this,
>>but here is a direct link to the primary instructions that I tested and it
>>works flawlessly, which is a huge problem.
>>
>>http://cs.rin.ru/forum/viewtopic.php?t=5784
>>
>>There's also various other methods on that forum (keygens and the like)
but
>>I've only tested that one.
>>
>>-  Bruce "Bahamut" Andrews
>>
>>-----Original Message-----
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf Of Stephen
>>Micheals
>>Sent: Monday, 4 October 2004 11:41 AM
>>To: [EMAIL PROTECTED]
>>Subject: Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server
>>
>>it is possible, nothing can be done about it for now unless valve fixes
it.
>>
>>
>>On Sun,  3 Oct 2004 22:27:09 -0300, dual_bereta_r0x
>><[EMAIL PROTECTED]> wrote:
>>
>>
>>
>>
>>>Hi.
>>>
>>>First, i cannot guarantee if this info is really true.
>>>
>>>Some of my players are complaining about "No-Steam CS" players joining my
>>>internet STEAM CS server.
>>>
>>>I personnaly don't think this could be possible, as game servers always
>>>
>>>
>>>
>>>
>>push
>>
>>
>>
>>
>>>client data to auth server before allow its connection.
>>>
>>>Oppinions?
>>>
>>>
>>>
>>>
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives,
>>please visit:
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>>
>>
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives,
>>
>>
>please visit:
>
>
>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>>
>>
>>
>>
>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
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>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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>
>
>
>
>


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