now updated RHEL3/amd cpu
[EMAIL PROTECTED] cssource]$ ./srcds_run -game cstrike +map de_dust2 Auto detecting CPU Using AMD Optimised binary. Auto-restarting the server on crash Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game .dll loaded for "Source Engine Beta" free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! Network: IP xxx.xxx.xxx.xxx, mode MP, dedicated Yes, ports 27015 SV / 27005 CL free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! Executing dedicated server config file CMaterial::GetNumAnimationFrames: no representative texture for material sprites/zerogxplode CMaterial::GetNumAnimationFrames: no representative texture for material sprites/wxplo1 CMaterial::GetNumAnimationFrames: no representative texture for material sprites/steam1 CMaterial::GetNumAnimationFrames: no representative texture for material sprites/bubble CMaterial::GetNumAnimationFrames: no representative texture for material sprites/bloodspray CMaterial::GetNumAnimationFrames: no representative texture for material sprites/blood CMaterial::GetNumAnimationFrames: no representative texture for material sprites/laserbeam CMaterial::GetNumAnimationFrames: no representative texture for material sprites/laserdot CMaterial::GetNumAnimationFrames: no representative texture for material sprites/fire1 CMaterial::GetNumAnimationFrames: no representative texture for material cable/cable CMaterial::GetNumAnimationFrames: no representative texture for material cable/cable_lit CMaterial::GetNumAnimationFrames: no representative texture for material cable/chain CMaterial::GetNumAnimationFrames: no representative texture for material cable/rope CMaterial::GetNumAnimationFrames: no representative texture for material sprites/blueglow1 CMaterial::GetNumAnimationFrames: no representative texture for material sprites/purpleglow1 CMaterial::GetNumAnimationFrames: no representative texture for material sprites/purplelaser1 CMaterial::GetNumAnimationFrames: no representative texture for material sprites/white CMaterial::GetNumAnimationFrames: no representative texture for material sprites/physbeam CMaterial::GetNumAnimationFrames: no representative texture for material sprites/gunsmoke CMaterial::GetNumAnimationFrames: no representative texture for material sprites/radio CMaterial::GetNumAnimationFrames: no representative texture for material sprites/ledglow CMaterial::GetNumAnimationFrames: no representative texture for material sprites/glow01 CMaterial::GetNumAnimationFrames: no representative texture for material sprites/glow free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! free(): invalid pointer 0xb7482ea0! The Navigation Mesh was built using a different version of this map. couldn't exec server.cfg Adding master server 207.173.177.11:27011 Adding master server 69.28.151.178:27011 can you fix this? -- ------------------------------------- Marek Cervenka ===================================== _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

