I'd love to be a tester in this part, as I discontinued use of phpUA because of administering the clients and web portions, plus the need to have a seperate installation per client. It wasn't worth the work for the amount of use it got. If administration capabilities are severely improved in this new version, I'd love to give it another test run.
Jason Weisberger http://www.csrev.com
Brian A. Stumm wrote:
I've tested and found that both steam: (native) and steam:// (hl protocol) can co-exist just fine. Note the // as the difference.
btw, I know you were offering phpUA as a complimentary feature to your clients (at least in the past) and we are very close to having our admin panel ready to go and would love to have the voice of a GSP as we roll this out. Check our forums if you'd like to be apart of that as we beta test and roll that out. We are a unitedadmins project.
Next release should include basic hlds admin/rcon stuff ie changemap, sv_password, kickban, etc along with a usage plugin (clone of hlds_stats http://bs-linux.com/hlds_stats/) and from there will evolve to port to other games we support along with adding things like config writing, stop/start, etc.
On Tue, 19 Oct 2004, Jason Weisberger wrote:
In the two years I've been in the CS business, I've never heard of anybody using, much less mentioning HL Protocol except for this list. I would personally keep the HLSW protocol until they convert over to Steam:// protocol for Steam native games.
Brian A. Stumm wrote:
I've added support for the "steam:" app launcher to phpUA and should have an updated release out in a week or two following beta testing and a few other features I want to get into this release. I just wonder if people will still want things like hlsq and hl protocol launchers left in now that its native...
http://bs-linux.com/devel/phpua/
On Tue, 19 Oct 2004, Jason Weisberger wrote:
Yes. If you know some php, I'd look up the MadQuery script. Otherwise you can look for one from a third party provider. Using MadQuery gives you the ability to add the tips I have in that tutorial because you have control over the code. Please note that this script does not work on Source servers.
Wojciech H wrote:
Is there a way to add servers to favorites or have a Server Info/Game Info window pop up about the server instead of launching?
Jason Weisberger wrote:
Anybody that needs a quick tutorial or feature overview on Steam:// protocol, just visit
http://cs.jbdubbs.com/pn/modules.php?op=modload&name=Sections&file=index&req=viewarticle&artid=13&page=1
Stephen Micheals wrote:
Good.
This is a very good feature i will let other people know of it. This will make alot of people i know a little bit happy.
On Sun, 17 Oct 2004 20:40:32 +0200, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
you know, this knowledge renders those 3rdparty apps like urlgamestarter or hlprotocol pretty much useless.
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